In a flip of occasions not many followers noticed coming, Valve has acknowledged group suggestions surrounding the 2022 Dota 2 battle pass—but not in a method that can please those that have points with the product itself.

According to Valve, it has listened to the group about battle pass progress and the way gamers really feel prefer it does not match the variety of matches they’re taking part in.

And, much more than listening, Vale mentioned it is going to be making adjustments. 

Following the outcry from followers, Valve in contrast knowledge from the 2022 battle pass to the one which ran main as much as The International 10 and located some discrepancies between the two in terms of progress earned.

“What we discovered is regardless that the quantity of factors gamers can doubtlessly earn is related between the two Battle Passes, the median quantity that has been earned is decrease in the 2022 Battle Pass,” Valve said. “As a end result, a hardcore participant can have an analogous quantity of factors, but a extra informal participant is more likely to have fewer factors than earlier than.”

Using that knowledge, Valve is making a number of adjustments to the battle pass to make participation “really feel rewarding for all gamers.”

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The core change being carried out for week two is Weekly Quests being reworked to incorporate the following completely different rewards to make issues extra accessible to informal gamers. 

  • For non-Bonus weeks, as an alternative of rewarding 500/1000/1500 Battle Points at 4/9/15 stars, we are going to now reward 1000/1000/1000 Battle Points at 2/8/15 stars. 
  • For Bonus weeks, the first Bonus Week Battle Chest is now out there at 2 stars as an alternative of three stars.

Valve is additionally giving each participant who has performed a match since the launch of the battle pass on Sept. 1 a free week of Dota Plus because of an outage with the service revolving round merchandise solutions. 

This does not handle a lot of the wider complaints the group has held about the battle pass since its launch, equivalent to a big portion of the content material being labeled “coming quickly” and the shortened timeline to pay into the aggressive scene with purchases.

However, it is a minimum of a constructive change for all Dota 2 gamers.