League of Legends Patch 12.17: Full notes and updates

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Riot Games is utilizing Patch 12.17 as yet one more alternative to organize League of Legends for the World Championship, beginning on Sept 29. Focused on nerfing highly effective pro-play picks, Patch 12.17 closely targets champions like Sivir and Trundle.

Patch 12.17 can be making changes to Stopwatch gadgets that always lack counterplay, in addition to Hecarim and Maokai, who’ve had an oversimplified and gimmicky playstyle for months now. 

Other than that, we’d see Graves, Ezreal, Kassadin, Twisted Fate, and Sett rise to their earlier glory with some buffs. 

Here are the notes for League Patch 12.17.

Champions

Ahri

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E – Charm

  • Charm period: 1.4/1.55/1.7/1.85/2 seconds > 1.2/1.4/1.6/1.8/2 seconds

Azir

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W – Arise!

  • Sand Soldier harm: 50-150 (primarily based on degree) (+60 p.c AP)> 50-150 (primarily based on degree) (+55 p.c AP)
  • Cooldown:  8/7.5/7/6.5/6 seconds > 9/8.25/7.5/6.75/6 seconds

E – Shifting Sands

  • Cooldown: 19/18/17/16/15 seconds > 22/20.5/19/17.5/16 seconds

Camille

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Passive – Adaptive Defenses

  • Percent HP shielded: 17 p.c > 20 p.c

E – Hookshot/Wall Dive

  • Damage: 60/95/130/165/200 (+75 p.c bonus AD) > 80/110/140/170/200 (+90 p.c bonus AD)

Ezreal

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E – Arcane Shift

  • Cooldown: 28/25/22/19/16 seconds > 26/23/20/17/14 seconds

Graves

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Q – End of the Line

  • Cooldown: 12/11/10/9/8 seconds > 13/11.5/10/8.5/7 seconds

R – Collateral Damage

  • Damage: 250/400/550 (+150 p.c bonus AD) > 275/425/575 (+150 p.c bonus AD)

Hecarim

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Base stats

  • Base Armor: 35 > 32
  • HP Growth: 104 > 99 

Q – Rampage

  • Damage: 60/90/120/150/180 (+90 p.c bonus AD) > 60/85/110/135/160 (+95 p.c bonus AD)
  • Damage per stack: 2 p.c (+3 p.c per 100 bonus AD) > 4 p.c (+6 p.c per 100 bonus AD)
  • Q Cooldown per stack: 1 second > 0.75 seconds
  • Max quantity of stacks: 2 > 3
  • Stack Falloff: All at period finish > 1 stack per second at period finish
  • Mana Cost: 28/31/34/37/40 > 30 

W – Spirit of Dread

  • Cooldown: 14 seconds > 16/15.5/15/14.5/14 seconds
  • [NEW] Armored cavalry: Hecarim features 15/20/25/30/35 Armor and Magic Resist whereas Spirit of Dread is lively

E – Devastating Charge

  • Minimum harm: 30/45/60/75/90 (+55 p.c bonus AD) > 30/45/60/75/90 (+50 p.c bonus AD)
  • Maximum harm: 60/90/120/150/180 (+110 p.c bonus AD) > 60/90/120/150/180 (+100percent bonus AD)
  • Minimum knockback: 250 > 150
  • Maximum knockback: 450 > 350
  • Cooldown: 20/19/18/17/16 > 18 in any respect ranks

R – Onslaught of Shadows

  • Fear period: 0.75-2 seconds primarily based on distance traveled > 0.75-1.5 seconds primarily based on distance traveled

Kassadin

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Q – Null Sphere

  • Cooldown: 11/10.5/10/9.5/9 seconds > 10/9.5/9/8.5/8 seconds
  • Mana value: 70/75/80/85/90 > 60/65/70/75/80

Maokai

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Passive – Sap Magic

  • [NEW] Trees strike again: Getting hit by giant jungle monsters now reduces Sap Magic’s cooldown by 1.5 seconds per assault obtained
  • Heal: 5-45 (+4.5-11 p.c Max Health) (ranges 1-15) > 4-34 (+4.8-14 p.c Max Health) (ranges 1-17)

Q – Bramble Smash

  • Damage: 70/110/150/190/230 (+40 p.c AP) > 65/110/155/200/245 (+40 p.c AP)
  • [NEW] Wood you imagine it: Q now offers p.c most well being harm (2/2.25/2.5/2.75/3 p.c)
  • [NEW] Branching out: Q now offers 40/60/80/100/120 bonus harm to monsters 

E – Sapling Toss

  • [REMOVED] Not so health-y: Saplings now not deal most p.c well being harm
  • Base harm: 20/45/70/95/120 (+7/7.25/7.5/7.75/8 p.c (+70 p.c per 100 AP) goal most Health) > 55/80/105/130/155 (+42.5 p.c AP +6 p.c bonus HP)
  • Empowered brush harm: 40/90/140/190/240 (+14/14.5/15/15.5/16 p.c (+1.4percent per 100 AP) goal most Health) > 110/160/210/260/310 (+85 p.c AP +12 p.c bonus HP)
  • [NEW] Minions activist: Minions now not take empowered brush harm from Saplings
  • Mana value: 60/70/80/90/100 > 45/55/65/75/85
  • Slow quantity: 35 p.c > 45 p.c
  • [NEW] A lil sappy: Brush empowered Saplings now gradual for 35 p.c > 45 p.c (+2 p.c per 100 AP) (6 p.c per 1000 bonus HP)

R – Nature’s Grasp

  • Missile preliminary velocity: 50 > 100
  • Missile most velocity: 650 > 750
  • Missile acceleration: 250 > 300
  • [NEW] Make like a tree and leaf: Maokai now features 40/50/60 p.c Bonus Move Speed that decays over two seconds upon hitting enemy champions

Miss Fortune

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Q – Double Up

  • Physical harm: 20/40/60/80/100 (+one hundred pc AD) (+35 p.c AP) > 20/45/70/95/120 (+one hundred pc AD) (+35 p.c AP)
  • Cast time: 0.25s > Matches Basic Attack Time

W – Strut

  • Mana value: 45 > 35
  • Attack velocity: 40/55/70/85/one hundred pc > 50/65/80/95/110 p.c

E – Make it Rain

  • Cooldown: 18/16/14/12/10 seconds > 18/17/16/15/14 seconds
  • Full harm (8-ticks): 80/115/150/185/220 (+80 p.c AP) > 70/100/130/160/190 (+one hundred pc AP)
  • Slow: 40/45/50/55/60 p.c > 50 p.c (+4 p.c per 100 AP)

Nami

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E – Tidecaller’s Blessing

  • [REMOVED] Removed an interplay the place every software of Nami’s E would depend in the direction of procing Electrocute. E (and its purposes) will now solely depend as a single spell forged for results comparable to Electrocute.

Nocturne

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Base Stats

  • Attack velocity ratio: 0.668 > 0.721

Passive – Umbra Blades

  • Cooldown: 14 seconds > 13 seconds

Rell 

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W – Ferromancy: Crash Down

  • Move velocity whereas dismounted: 250 > 280

E – Attract and Repel

  • Cooldown : 18/16.25/14.5/12.75/11 seconds > 13 seconds

Renekton

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Q – Cull the Meek

  • Damage: 65/100/135/170/205 (+80 p.c bonus AD) > 60/90/120/150/180 (+one hundred pc bonus AD)
  • Furious Damage: 100 / 150 / 200 / 250 / 300 (+120 p.c bonus AD) > 90/135 /180/225/270 (+140 p.c bonus AD)

Sett

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W – Haymaker

  • AD ratio: 20 p.c per 100 bonus AD > 25 p.c per 100 bonus AD

E – Facebreaker

  • Slow: 50 p.c > 70 p.c

Sivir

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Base stats

W – Ricochet

  • Bounce harm AD ratio: 30/35/40/45/50 p.c complete AD > 25/30/35/40/45 p.c complete AD

Sylas

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Base stats

 Q – Chain Lash

  • Cooldown: 10/9/8/7/6 seconds > 11/10/9/8/7 seconds

Taric

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Base stats

  • Base Magic Resis: 32 > 28

E – Dazzle

  • Cooldown: 15/14/13/12/11 seconds > 16/15/14/13/12 seconds

Trundle

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W – Frozen Domain

  • Cooldown: 15/14/13/12/11 seconds > 18/17/16/15/14 seconds

Twisted Fate

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Q – Wild Card

  • AP Ratio: 70 p.c > 80 p.c

W – Pick a Card

  • Mana Cost: 40/55/70/85/100 > 30/40/50/60/70

Wukong

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Base stats

  • Base assault velocity: 0.711 > 0.680
  • Base transfer velocity: 345 > 340

Items

Stopwatch

Guardian Angel

  • Combine Cost: 50 gold > 150 gold
  • Total Cost: 2,800 > 3,000 gold
  • Attack Damage: 40 > 45 gold

Seeker’s Armguard

Zhonya’s Hourglass

  • Total Cost: 2,600 > 3,000
  • Ability Power: 65 > 80
  • Ability Haste: 10 > 15

The full listing of updates for League Patch 12.17, together with modifications to Howling Abyss, bug fixes, and extra, may be discovered here.


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